HTTP/2: limit the number of idle state switches.
An attack that continuously switches HTTP/2 connection between
idle and active states can result in excessive CPU usage.
This is because when a connection switches to the idle state,
all of its memory pool caches are freed.
This change limits the maximum allowed number of idle state
switches to 10 * http2_max_requests (i.e., 10000 by default).
This limits possible CPU usage in one connection, and also
imposes a limit on the maximum lifetime of a connection.
Initially reported by Gal Goldshtein from F5 Networks.
Ruslan Ermilov
3 years ago
4480 | 4480 | |
4481 | 4481 | #endif |
4482 | 4482 | |
4483 | h2scf = ngx_http_get_module_srv_conf(h2c->http_connection->conf_ctx, | |
4484 | ngx_http_v2_module); | |
4485 | ||
4486 | if (h2c->idle++ > 10 * h2scf->max_requests) { | |
4487 | ngx_log_error(NGX_LOG_INFO, h2c->connection->log, 0, | |
4488 | "http2 flood detected"); | |
4489 | ngx_http_v2_finalize_connection(h2c, NGX_HTTP_V2_NO_ERROR); | |
4490 | return; | |
4491 | } | |
4492 | ||
4483 | 4493 | c->destroyed = 0; |
4484 | 4494 | ngx_reusable_connection(c, 0); |
4485 | ||
4486 | h2scf = ngx_http_get_module_srv_conf(h2c->http_connection->conf_ctx, | |
4487 | ngx_http_v2_module); | |
4488 | 4495 | |
4489 | 4496 | h2c->pool = ngx_create_pool(h2scf->pool_size, h2c->connection->log); |
4490 | 4497 | if (h2c->pool == NULL) { |